Two things happened in the past two months of particular note. One - Dead Rising
2 and Case Zero were released on marketplace for free for gold members.
Two - GTA5's map were leaked online. Now these two things had no
connection, except they were both amazing and made me salivate, but both
made me think how bigger isn't always better.
GTA5's map
is huge, massive, even epic. Word on the gamevine is that if you put Vice City,
San Andreas and Liberty City next to each, it would fit inside this
new world. This could only be good news, with a bigger map it means more
places to explore, get lost in and blow things up. Every time a new GTA
comes out we think about how much fun we had on the previous one and
then multiply that fun by 10. The new map gives our imagination a
platform, combine the trailers and our mind is racing with possibilities
with what we are going to do when we get our hands on the game.
However
huge maps don't make a great sandbox game. I've found the bigger the
sandbox the harder it is to be immersed into the world. When I was
playing DR2 and Case Zero this month I found myself putting in so many
more hours into CZ then DR2. Why? Because DR2 is too big, there is too
much in it. It is a great game and hours of fun can be had, but as
replayability and exploration go Case Zero wins. It is small
enough to be immersed into the game. As you go through every alley way
and doorway you know that every secret is at your fingertips. Were as
DR2 you can easily get lost with too many doorways and weapon
combinations.
Ask most GTA players and they'll tell you
their favourite is Vice City, even though it has the smallest map in the
game's history. The game was possible to master, you could seen
everything and anything obviously you had to put in a lot of time but it
was digestible. San Andreas and GTA4 were huge, it had so much depth
that exploration seemed endless. Mastery of the game was so far away
and hard to achieve that who could be bothered searching every nook and
cranny. It's the equivalent of playing in your local park and playing in
a national park. You have been over every inch of that park and know
every little hideaway and every secret little garden. Try doing that in a
national park, all that childlike exploration would have grown up by the time you finish.
Ask
yourself how many times have you re-played Vice City. Including
story-line, side missions, races and personal adventures of course. Now
ask yourself how many times did you replay GTA4 and San Andreas. It's a
good guess that Vice City hold more replays then GTA4 and San Andreas.
GTA5
will be massive and fun. It will stir so many conversations between
work mates, colleagues and friends. Mondays won't be boring because
we'll be busy telling each others adventures that spanned the weekend.
Personally my favourite was San Andreas but even I had completed Vice
City more times then GTA4, San Andreas and possibly GTA5 combined...
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